Online Class Notes (Li)[S]

Vocabulary

digital means: electronic methods

means: method of something

eg. method/means of transport

eg. What means of transport are available in this town?

Speaking exercise

I believe the second one. That means television has a postive impact on children. We are living in a digital positive world so we cannot avoid it. We have to live in it. Secondly, just like the choice, television or telephone computer, we provide multiple ways to learn, we can choose different causes that children can be interested in. They can choose everything they love and they can learn every time they want to learn. So it’s more flexible. The last one is, we use television so the data can be calculate, we know how much time we can learn. We can record the scores so the children will know the quality and they can improve the learning. These are the main reasons I think are the positive part. Of course television also have negative impact so what I need to do is eliminate the negative impact. Just protect children from those negative information like play too much time like video games.

Revised: 

I believe that television has a positive impact on children. We are living in a digital positive world so we cannot avoid it/technology. We have to live in it. Secondly, just like the choice, television and computers can provide multiple ways for children to learn so children can choose different subjects that they are interested in. They can choose anytime they want and they can learn whatever they want to learn. So it’s very flexible. Finally/Lastly, we use digital means to learn so data can be calculated and we would know how much time we have spent learning. We can record their scores so the children will know how effective their learning is and they can improve their scores. These are the main reasons why I think learning via using television is positive. On the other hand, television also has a negative impact so what we need to do is to eliminate the negative effects. We can protect children from those negative influences like spending too much time playing video games.